TRANSCRIPTION OF NUMBERS BEHAVIOUR WITH THE DELAY FROM 11 TO 20 DRAWINGS.

   According to table №5.1 (photo №56) you can see that on second place in terms of the quantity of drawings there are numbers, which have a delay from 11 to 20 drawings.

Photo № 56

   Out of the last 260 drawings – 172 drawings had presence of numbers, whose delay at a time of the drawing was from 11 to 20 drawings (260-172).

  1) - Out of 172 drawings with yellow, there were 106 drawings with 1 drawn yellow number (260-172-106).

  2) - Out of 172 drawings with yellow, there were 48 drawings with 2 drawn yellow numbers (260-172-48).

  3) - Out of 172 drawings with yellow, there were 16 drawings with 3 drawn yellow numbers (260-172-16).

  4) - Out of 172 drawings with yellow, there were 2 drawings with 4 drawn yellow numbers (260-172-2).

  5) - Out of 172 drawings with yellow, there were 0 drawings with 5 drawn yellow numbers (260-172-0).

   Engagement of yellow and red numbers together in one drawing occurred only 64 times (260-172-64).

   As you can see for yourself, the most often in one drawing gets drawn 1 and then 2 numbers together from yellow. You can visually see that on photo №56.

   The conclusion suggests itself, the more 2 “yellow” numbers you record in one option the less chance you have that they will get drawn together in one drawing!

   The drawing of “yellow” numbers, we simply will not leave alone, so we will decode them with the help of a familiar to you already “ruler” (photo №57).

Photo № 57

  The results of decoding the “yellow” numbers from table №5.2 we will record in table №5.3 (photo №58).

Photo № 58

   Each drawn “yellow” number with the help of the ruler is determined to which position it applies (photo №58 The meaning of table №5.3 is the same as that of other tables: it shows the course of the game and the history of drawn numbers, it helps the player to choose or not to choose numbers referring to their own history.

  Which positions of yellow numbers are drawn more often?

  At photo №59 we see that at the moment most often get drawn:

   -  On the first place position №1 – were drawn 74 times out of 172 drawings with “yellow” numbers (260-172-74)

   -  On the second place position №0 – were drawn 71 times out of 172 drawings with “yellow” numbers (260-172-71)

   Positions №1 and №0 together were drawn only 13 times !!!

Photo № 59

  On the third place position №2 – were drawn 55 times out of 172 drawings with “yellow” numbers (260-172-55).

  -  On the fourth place position №3 – were drawn 15 times out of 172 drawings with “yellow” numbers (260-172-15)…

   Look closely at table №5.3 photo №60. Do you see position №3? For the last 260 drawings it was drawn only 15 times (260-172-15)!!! Now answer yourself to the question: would you like for the 271/3061, 272/3062 and 273/3063 drawings of “Super Lotto Plus” to choose at random or not the number or numbers, which would relate to this undrawn position №3? If you answered no, then let`s with the help of tables №5.3 and №5.2 determine what are those unwanted numbers for the 271 drawing. The numbers are determined very simply, easily and quickly (photo №60).

Photo № 60

    The ruler in table №5.2 shows us that for position №3 for the 271/3061, 272/3062 and 273/3063 drawings the position of the delay at №17 is suitable.  Clarifying: for position №3 for the 271, 272 and 273 drawings suit numbers, which have a delay and haven’t been drawn exactly 17 drawings !!!

   Now let’s look at table №1.1 (photo №61).

Photo № 61

   For the next drawing №271/3061 we don’t have numbers with a delay of exactly 17 drawings! But for the 272/3062 drawing will be suitable numbers №11 and №35 with the delay of 17 drawings, unless of course they will not get drawn in the 271 drawing! The same applies to numbers №22 and №32, if they will not get drawn in 271 or 272 drawings, then in №273/3063 drawing they will be the ones that belongs to the position №3!!! If you do not want to play position №3, then in the next 3 drawings you should not write the numbers with the delay of exactly 17 drawings !

   As you can see for yourself, the assistant “ruler” in table №5.2 indicates to us the outsider numbers. It`s good, but could the “ruler” show us which numbers we should play or give us an idea for speculation?

   Visual information of the drawn numbers gives you the opportunity to see the game’s progress or the drawing history in a different way. Referring to this course of history the player of course at his choice can select the numbers. 

   It turns out there is a kind of feedback… For example, information begins with table №1. Then transcription of the drawn numbers noted in the tables №2..; №3..; №4...№5 and now we are already studying the table №5.3.

  Now let’s look at photo №62. Have a look at table №5.3 for the sequence of the latest drawings of positions №1 and №0. At first: 1 – 0 – 1 – 0 – 1 – 1 – and then? What do you think may be again position №0 or position №2? But position №2 is not big outsider at the moment. The position №2 has been drawn fewer times than position №0! Which position is more interesting to you ?

Photo № 62

   Let’s imagine or hope that in the next drawing №271/3061 according to table №5.3 position №0 will get drawn. We begin to use feedback! We look at table №5.2 and with the help of ruler determine what delay of numbers refers to the position №0 (photo №63).

Photo № 63

   With the help of the “ruler” you see that in the last 10 drawings there was no numbers drawn with delays of 12, 15 and 16 drawings. It is the numbers with such delay according to table №5.3 fit under position №0 for the drawing №271/3061!  And then, where we are looking for these specific numbers? I think you already guessed yourself, we go to the table …№1.1 (photo №64). As you can see the feedback again brought us back to the beginning – to table №1.1!

Photo № 64

   Table №1.1 indicates to player on 4 specific numbers with a delay of exactly 12, 15 and 16 drawings! And then the player at his wish and choice can play these numbers as he wants. For example we can write down numbers as shown on photo №64, so, whatever number with a delay from position №0 wouldn`t be drawn in the next game – it is already recorded by the player in one of the 4 drawings. Or imagine that you want continue playing in the next drawing №271/3061 with numbers suitable to position №1.We look at the “ruler” what number of the “delay” was drawn exactly once in the last 10 drawings (photo №65).

Photo № 65

   The ruler informs you that in the last 10 drawings were drawn once delay positions №11; №14 and №20. It turns out that for the next drawing for position №1 will be suitable numbers with a delay of exactly 11; 14 and 20 drawings! Which are these numbers exactly, will again indicate the table №1.1 (photo №66).

Photo № 66

   Table №1.1 shows that for the next drawing №271/3061 there are only two numbers 26 and 33 that suitable for position №1 according to table №5.3. But that is not all! For the player there is one more supporting table №5.4 (photo №67).

Photo № 67

   In table №5.4 we will record the drawing history of each position from table №5.3. Position №4 almost doesn’t get drawn at all, therefore we will not record the history of its behaviour. In this history pay attention to the sequence of those or other drawn positions together, for example: 0 - 0; 0 – 1; 0 - 2; 0 - 3; 1 – 1; 1 – 0; 1 – 0; 1 – 2; 1 – 3; 2 – 2; 2 – 0; 2 – 1; 2 – 3 etc. (photo №68).

Photo № 68

    The idea is to guess and catch two yellow numbers together in one drawing has its own serious meaning! If you look at table №5.1 (photo №69), then you can visually see that two yellow numbers do get drawn together!!! Therefore you can aim at them !

Photo № 69

   Choose only the positions which you would like to hunt for and then note down the numbers at your choice! For example, if a player wishes to play for the next drawing №271/3061 the position № 1 – 0 (0 – 1), then it looks like this (photo №70).

Photo № 70

   Let’s imagine that in the drawing №271/3061 there will be drawn two yellow numbers which according to table №5.3 belong to positions №1 – 0 or №0 – 1. Then in any one of the eight options - two numbers are already 100% correctly recorded by the player. The only question is what other numbers need to be guessed by the player in order to complete the remaining numbers ?

   Don’t forget that the quantity of numbers suitable for those or other position for each drawing can and will vary.